Animation 101 is a web-based title that teaches students how to make drawings come to life! Students learn frame-by-frame animation, how to draw motion paths, how to add sound effects, and much more as they create an animated outer space adventure with Adobe Animate or Flash. Animation 101 provides an introduction to the exciting features animation can bring to stories, whether they are on the big screen or your own computer screen.
Benefits & Features
- Includes easy-to-follow, self-paced projects that help students learn the basics of animation
- Designed to be used with Adobe Animate CC
- No textbooks or paper required
Activity 15
Create Scene 4 - Blast Off!
Review 5
About Shape Tweens
Extension Activity 4
Create a Movie Clip
Included with Your Purchase
- 24/7 access from anywhere, any device
- Printable marking sheets
Specifications
Grade: 6-8, 9-12
Item #:
ISBN: 978-1-6268942-2-8
Author: Created and Published by TechnoKids in Partnership with B.E. Publishing
Introduction
Introduction
Introduction to Animate CC
Skill Summary
Unit 1: Introduction to Animate
Keyboard Shortcuts
View Skills
Skills
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explore keyboard shortcuts for Animate tools and program functions
Activity 1
An Introduction to Animation
View Skills
Skills
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define animation
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understand the history of animation and how the computer has changed how animation is created
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understand how the Animate program can be used to create animation
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list the benefits of using the computer to create animation
Activity 2
View an Animated Story
View Skills
Skills
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study types of animation
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view a sample animated story
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examine techniques and elements of a sample animated story
Activity 3
Explore Animate CC
View Skills
Skills
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explore the parts of the Animate workspace
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discover the location of tools on the Tools panel
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right click to display a flyout menu of tools
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expand and collapse panels
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open and close a panel
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minimize and maximize a panel
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move and dock a panel
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explore the Property Inspector
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view the Library
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reset the workspace
Activity 4
Create Lines and Shapes
View Skills
Skills
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understand the difference between object drawing mode and merge drawing mode
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draw a line, oval, and rectangle
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select the stroke color, height, style, and fill color from the Property Inspector
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move, bend, and reshape an object using the Selection Tool
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transform an object by rotating, skewing, or scaling it using the Free Transform Tool
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select a stroke and fill color using the Stroke Color Control and Fill Color Control
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fill an object with color using the Paint Bucket tool
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fill the stroke of an object with color using the Ink Bottle tool
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clear the stage using the Selection Tool and the DELETE key
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delete an object from the stage using the DELETE key
Activity 5
Draw with the Pencil and Brush
View Skills
Skills
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understand the difference between object drawing mode and merge drawing mode
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draw objects using tools in the Tools Panel
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draw freehand using the Pencil, Brush, or Paint Brush tools
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change the Pencil type by making a selection from the Tool Options
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select the brush size and shape from the Tool Options
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adjust the paint mode to fill different areas with color using the Brush tool
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erase a drawing using the Eraser tool and its options
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add words using the Text tool
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format the text by adjusting the font, font size, and font color in the Property Inspector
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edit the individual points of a shape using the SubSelection Tool
Activity 6
Explore Drawing Tools on the Tools Panel
View Skills
Skills
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understand the difference between object drawing mode and merge drawing mode
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draw objects using tools in the Tools Panel
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draw freehand using the Pencil, Brush, or Paint Brush tools
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select a portion of the stage using the Lasso tool
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draw a polygon or zigzag shape using the Pen tool
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move the stage within the window using the Hand tool
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increase or decrease the size of magnification with the Zoom tool
Activity 7
Use Editing Pane to Make a Car
View Skills
Skills
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draw objects using tools in the Tools Panel
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duplicate an object
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modify the stacking order of objects
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group together multiple objects
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modify the appearance of a grouped object in the editing pane
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ungroup an object
Review 1
About Animate
View Skills
Skills
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label the parts of the Animate program window
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match Animate drawing tools to their functions
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understand the difference between object drawing mode and merge drawing mode
Skill Review 1
Take the Drawing Challenge
View Skills
Skills
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draw objects using tools in the Tools Panel
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duplicate an object
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modify the stacking order of objects
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group together multiple objects
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modify the appearance of a grouped object in the editing pane
Unit 2: Out of This World
Activity 8
Learn About the Timeline
View Skills
Skills
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explore the parts of the Animate timeline
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identify a frame by its number
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resize the timeline by adjusting the number of frames in view
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calculate the length of time animation will play based on the frames per second
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insert a keyframe
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identify the name of the layer
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add a new layer to the timeline
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add a scene
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identify the name of a scene
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display a scene
Activity 9
Create Scene 1 - In a Land Far, Far Away
View Skills
Skills
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create a scene that contains static animation
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add words using the Text tool
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draw objects using tools in the Tools Panel
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insert a blank keyframe
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convert a symbol into the Library
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add a symbol from the Library onto the stage
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paste an object in the same position as the copied image using Paste in Place
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play a document using the ENTER key
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test a movie in the Preview pane
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select, insert, and remove frames
Review 2
About the Timeline and Library
View Skills
Skills
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match Timeline terms with their functions, descriptions, or meanings
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calculate the length of time animation will play based on the frames per second
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understand the purpose of storing symbols in the Library
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understand the purpose of using multiple scenes in an Animate document
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understand the purpose of creating multiple layers in the Timeline
Skill Review 2
Design a Cartoon Using Still Pictures
View Skills
Skills
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create a scene that contains static animation
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add words using the Text tool
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draw objects using tools in the Tools Panel
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insert a blank keyframe
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convert a symbol into the Library
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add a symbol from the Library onto the stage
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edit a symbol in the editing pane
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test a movie in the Preview pane
Unit 3: On an Alien Planet
Activity 10
What Is Frame by Frame Animation?
View Skills
Skills
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understand that frame by frame animation uses keyframes with slight changes in every frame of the timeline
Activity 11
Create Scene 2 - The Planet
View Skills
Skills
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understand that frame by frame animation uses keyframes with slight changes in every frame of the timeline
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animate an object using frame by frame animation
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insert a new scene
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insert a symbol from the Library onto the stage
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insert a keyframe
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add content to a keyframe
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view the animation using the ENTER key
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add words using the Text tool and format the text
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insert and rename a layer
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cut or copy an object
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paste an object in the same position as the copied item using Paste in Place
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test a movie or scene in the Preview pane
Activity 12
Create Scene 3 - The Hover Craft
View Skills
Skills
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insert a new scene
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draw objects and customize their appearance
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insert a keyframe
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animate an object using frame by frame animation
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view the animation using the ENTER key
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insert and rename a layer
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add text and customize the properties
-
test the movie in the preview window
Activity 13
Take the Frame by Frame Animation Challenge
View Skills
Skills
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insert and rename a layer
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draw objects and customize their appearance
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break apart an object
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insert a keyframe
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animate an object using frame by frame animation
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view the animation using the ENTER key
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add text and customize the properties
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select, copy, paste, and remove frames
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test the movie in the preview window
Review 3
About Frame by Frame Animation
View Skills
Skills
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match Timeline tools and terms with their functions, descriptions, or meanings
Skill Review 3
Animate a Dog's Tail Wagging
View Skills
Skills
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draw objects and customize their appearance
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group together multiple objects
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insert a keyframe
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animate an object using frame by frame animation
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select, copy, and paste frames
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view the animation using the ENTER key
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test the movie in the preview window
Unit 4: Blast Off Into Outer Space
Activity 14
What Is a Motion Tween?
View Skills
Skills
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define tweening
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recognize the difference between frame by frame animation and a motion tween
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understand that the Animate program creates the frames between keyframes in a motion tween
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understand that a motion tween can change the position and size of an object
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analyze a motion tween in a movie clip
Activity 15
Create Scene 4 - Blast Off!
View Skills
Skills
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insert a new scene
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insert and rename a layer
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draw objects and customize their appearance using the Drawing Tools
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convert an object into a symbol and add it to the Library
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move a symbol from one position to another using a motion tween
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select a frame
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gradually grow or shrink a symbol using a motion tween
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resize, skew, or rotate the motion path to adjust the motion tween
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move, bend, or reshape the motion path to adjust the motion tween
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view the animation using the ENTER key
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view the stage in onion skin view
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add text and customize the properties
-
test the movie in the preview window
Free Lesson
This lesson is available for a free preview. We'd love to know what you think!
Activity 16
Create Scene 5 - In Outer Space
View Skills
Skills
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insert a new scene
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insert and rename a layer
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draw objects and customize their appearance using the Drawing Tools
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insert an object from the symbol Library
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move a symbol from one position to another using a motion tween
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gradually grow or shrink a symbol using a motion tween
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adjust a motion path
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select a frame
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view the animation using the ENTER key
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view the stage in onion skin view
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add text and customize the properties
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test the movie in Animate or in a browser window
Activity 17
Take the Motion Tween Animation Challenge
View Skills
Skills
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insert and rename a layer
-
draw objects and customize their appearance using the Drawing Tools
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edit the individual points of a shape using the SubSelection Tool
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group together multiple parts of an object
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convert an object into a symbol and add it to the Library
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rotate a symbol using a motion tween
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move a symbol from one position to another using a motion tween
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gradually grow or shrink a symbol using a motion tween
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adjust a motion path
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select a frame
-
view the animation using the ENTER key
Review 4
About Motion Tweens
View Skills
Skills
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match Timeline tools and terms with their functions or descriptions
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recognize the difference between frame by frame animation and motion tween animation
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understand the purpose of symbols, layers, and onion skin view
Skill Review 4
Animate an Alien Ship Flying
View Skills
Skills
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rename a layer
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draw objects and customize their appearance using the Drawing Tools
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group together multiple objects
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convert an object into a symbol and add it to the Library
-
move a symbol from one position to another using a motion tween
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gradually grow or shrink a symbol using a motion tween
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adjust a motion path
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select a frame
-
view the animation using the ENTER key
Unit 5: The Strange Planet
Activity 18
What Is a Shape Tween?
View Skills
Skills
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recognize the difference between a motion and shape tween
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understand that a shape tween is an animation that transforms one object into another
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recognize that a shape tween uses a blank keyframe for the end point of the action
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analyze animation within a movie
Activity 19
Create Scene 6 - A Strange Moon
View Skills
Skills
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define shape tween
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insert a new scene
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draw objects and customize their appearance using the Drawing Tools
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insert a blank keyframe
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view the stage in onion skin view
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morph one shape into another using a shape tween
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change from one color to another using a shape tween
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select, copy, paste, and reverse frames
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view the animation using the ENTER key
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insert and rename a layer
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rearrange the stacking order of the layers
-
test the movie in the preview window
Activity 20
Create Scene 7 - Alien Friend
View Skills
Skills
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insert a new scene
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create a new graphic based on a symbol
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break apart and ungroup objects
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draw objects and customize their appearance using the Drawing Tools
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insert a keyframe and a blank keyframe
-
view the stage in onion skin view
-
morph one shape into another using a shape tween
-
select, copy, paste, and reverse frames
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view the animation using the ENTER key
-
insert and rename a layer
-
rearrange the stacking order of the layers
-
add text and customize the properties
-
test the movie in the preview window
Activity 21
Take the Shape Tween Animation Challenge
View Skills
Skills
-
insert and rename a layer
-
draw objects and customize their appearance using the Drawing Tools
-
insert a blank keyframe
-
view the stage in onion skin view
-
morph one shape into another using a shape tween
-
select, copy, paste, and reverse frames
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view the animation using the ENTER key
-
rearrange the stacking order of the layers
-
add text and customize the properties
-
test the scene in the preview window
Review 5
About Shape Tweens
View Skills
Skills
-
understand that a shape tween is an animation that transforms one object into another
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recognize that a shape tween uses a blank keyframe for the end point of the action
-
understand the difference between a blank keyframe and a keyframe
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understand the purpose of symbols, layers, and onion skin view
Free Lesson
This lesson is available for a free preview. We'd love to know what you think!
Skill Review 5
Morph Words
View Skills
Skills
-
rename a layer
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add text
-
break apart an object
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insert a keyframe and a blank keyframe
-
view the stage in onion skin view
-
morph one shape into another using a shape tween
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select, copy, paste, and reverse frames
-
view the animation using the ENTER key
-
rearrange the stacking order of the layers
-
test the scene in the preview window
Unit 6: Dance Party
Activity 22
What Is the Bone Tool?
View Skills
Skills
-
understand the function of the bone tool
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define the terms bone tool, armature, armature layer, root bone, head, tail, and pose
Activity 23
Create Scene 8 - Dance Party
View Skills
Skills
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create an animated sequence of poses using the Bone Tool
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insert a new scene
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insert and rename a layer
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draw objects and customize their appearance using the Drawing Tools
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add bones to shapes
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reposition armatures to change the pose
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animate a sequence of actions by adding poses to the Armature layer
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save an animated sequence as a movie clip
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set the properties of a movie clip
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apply a motion tween to a movie clip
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add text and customize the properties
-
test the scene in the preview window
Activity 24
Edit Scene 8 - More Dancing
View Skills
Skills
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create an animated sequence of poses using the Bone Tool
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create a new movie clip symbol in the Editing Pane
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draw objects and customize their appearance using the Drawing Tools
-
convert a selection to a symbol
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add bones to shapes or symbols
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set the properties of an armature to restrict rotation
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reposition armatures to change the pose
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animate a sequence of actions by adding poses to the Armature layer
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insert and rename a layer
-
test the scene in the preview window
Review 6
About the Bone Tool
View Skills
Skills
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match Bone Tool terms with their functions
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identify solutions to animation tasks
Unit 7: Coming Home
Activity 25
What Is a Motion Path?
View Skills
Skills
-
understand that motion path animation has objects follow a drawn path on a guide layer
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recognize the difference between a guide layer and a guided layer
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understand that a classic tween will move an object along a motion path over a period of time
Activity 26
Create Scene 9 - Leave Planet
View Skills
Skills
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insert a new scene
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add a motion guide layer
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draw a motion path
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anchor an object to a motion path
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animate an object to follow a motion path
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insert a keyframe
-
orient an object to the motion path
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rearrange the stacking order of the layers
-
view the animation using the ENTER key
-
add text and customize the properties
-
test the scene in the preview window
Activity 27
Create Scene 10 - Land Back Home
View Skills
Skills
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insert a new scene
-
add a motion guide layer
-
draw a motion path
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anchor an object to a motion path
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animate an object to follow a motion path
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insert a keyframe
-
orient an object to the motion path
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set properties to orient an object to a motion path and adjust easing
-
rearrange the stacking order of the layers
-
view the animation using the ENTER key
-
draw objects and customize their appearance using the Drawing Tools
-
add text and customize the properties
-
test the movie in the preview window
Activity 28
Motion Path Animation Challenge
View Skills
Skills
-
insert a new layer
-
add a motion guide layer
-
draw a motion path
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draw objects and customize their appearance using the Drawing Tools
-
create a graphic symbol
-
anchor an object to a motion path
-
animate an object to follow a motion path
-
insert a keyframe
-
orient an object to the motion path
-
set properties to orient an object to a motion path or adjust easing
-
rearrange the stacking order of the layers
-
view the animation using the ENTER key
-
add text and customize the properties
-
test the movie in the preview window
Review 7
About Motion Paths
View Skills
Skills
-
match animation terms with their functions, descriptions, or meanings
Skill Review 6
Animate a Worm Creature
View Skills
Skills
-
create an animation using a classic motion tween
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insert and rename a new layer
-
add a motion guide layer
-
draw a motion path
-
draw objects and customize their appearance using the Drawing Tools
-
create a graphic symbol
-
anchor an object to a motion path
-
animate an object to follow a motion path
-
insert a keyframe
-
orient an object to the motion path
-
set properties to orient an object to a motion path, adjust easing, and change color
-
view the animation using the ENTER key
-
test the scene in the preview window
Unit 8: Add Sound and Export the Graphic Story
Activity 29
Add Music or Effects to Scenes
View Skills
Skills
-
add sound to a document to enhance the story action
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import a sound into the library
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adjust the effects for a sound to make it fade in
-
stream a sound clip
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insert and rename a layer
-
select a scene to view using the Edit Scene tool
Activity 30
Edit Your Space Adventure
View Skills
Skills
-
test a movie in the preview window
-
use a checklist to analyze a movie
-
edit a movie to correct problems
Activity 31
Export the Graphic Story
View Skills
Skills
-
select export settings for a movie clip
-
export a document as an SWF movie
Review 8
Animation Review
View Skills
Skills
-
label the parts of the Animate program window
-
match animation terms with their functions, descriptions, or meanings
-
identify solutions to animation tasks
Skill Review 7
Express Yourself
View Skills
Skills
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add and rename a layer
-
add words using the Text tool
-
format the text by adjusting the font, font size, and font color in the Property Inspector
-
break apart an object
-
insert a keyframe and a blank keyframe
-
draw objects and customize their appearance using the Drawing Tools
-
morph one shape into another using a shape tween
-
add sound to a document to enhance the story action
-
import a sound into the library
-
stream a sound clip
-
select a scene to view using the Edit Scene tool
Unit 9: Make Your Own Animation Project
Activity 32
Select an Idea
View Skills
Skills
-
view and analyze animation in movie samples
-
plan and describe an idea to create an animated single scene, short story, or electronic greeting card
Activity 33
Create an Animation Project
View Skills
Skills
-
review animation hints and tips
-
create a single scene, short story, or electronic greeting card
Activity 34
Explain Artistic Choices
View Skills
Skills
-
export a document as an SWF movie
-
analyze animation techniques within a movie
Review 9
Reflection
View Skills
Skills
-
reflect on and examine drawing and animation techniques used in creating an original movie
Unit 10: Extension Activities
Extension Activity 1
Flip and Align Objects
View Skills
Skills
-
align objects on the stage
-
align objects to each other
-
match Animate tools to their functions
-
select multiple objects using the SHIFT key
Extension Activity 2
Using Layers
View Skills
Skills
-
understand the purpose of layers in the timeline
-
insert and rename a layer
-
adjust the stacking order of the layers
-
hide or show a layer
-
lock or unlock a layer
-
change the view of a layer from solid to outline
-
delete a layer
Extension Activity 3
Working with Scenes
View Skills
Skills
-
understand the purpose of scenes in a movie
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insert and rename a scene
-
change the order, duplicate, and delete scenes
Extension Activity 4
Create a Movie Clip
View Skills
Skills
-
create a new movie clip symbol
-
draw objects and customize their appearance using the Drawing Tools
-
set the properties of a movie clip symbol
-
convert an object into a graphic symbol
-
rotate an object using a motion tween
-
insert and rename a layer
-
insert a symbol from the Library onto the stage
-
test a scene in the Preview pane
Free Lesson
This lesson is available for a free preview. We'd love to know what you think!
Extension Activity 5
Export as a Video
View Skills
Skills
-
export a movie as a QuickTime video
-
export a movie as a video using Media Encoder
Marking Sheets
Movie Rubric
Movie Marking Sheet